Our team is made out of very talented people from all over the world.
Max is the current head of CGN Dev. He is mostly responsible for 3D modeling, simple code and administrative things.
George is the second hand of CGN Dev and does his job as a texture artist but as well as researching important data.
Fritz is a backend administrative worker who cares about the community and keeping an overview of important documents.
Marc is our sysadmin who is responsible for our website hosting and email account administration.
Aaron works as a 3D modeler and is mainly working on interior flightdeck models.
Itay is our lead programmer for our aircraft systems and instrument coding.
Jun supports our systems coder in any way and is mostly working on backend scripts.
Miguel is our aircraft livery painter and ensures many livery options upon aircraft releases.
Robin works as a backup livery creator and mainly as a texture artist.
Kim is a contact person who ensures important coorperations with various airlines.
Dom is a contact person as well who feeds us with different performance data and other related documents.